Prospect is a film about folks getting by in inhospitable places and situations. I was invited to join in to conceptualize, design, and fabricate an arsenal of space guns and props.
We built a great little shop in Seattle, in an old boat building shop. We filled it with a bunch of creative professionals, a strategic selection of tools, and launched into an effort to render our vision of the Prospect Universe into a world for the actors to inhabit and interact with.
A great deal of the fun of this project was coming up with how the Throwers (space guns) “worked”. In a nutshell - A magazine of hyper-capacitors power two mechanisms. The first is a dirty version of electrical discharge machining meant to blast off atomic debris from mass of ammunition. The second is a set of particle accelerating rails, configured to form a barrel down which the particulate ammunition is flung at great velocities.
There’s a story behind the technological and manufacturing paradigms in the universe that drives the form of the “functional” components of each weapon. There’s a logic behind capacitor capacities, the number of rails, and the type of ammo stock in each weapon. The rest of each weapon’s design was derived from its character’s personality. It was a great place to play.
Now available on Blu-ray, iTunes, and Hulu. Prospect debuted at SXSW in 2018 and received the Adam Yauch Hörnblowér Award.
Prospect the Film